Jon is a 3D artist with exceptional visual, technical, and communication skills and a two decade track record of overseeing and leading productions, designing workflows, coding production tools, training users of all levels, and contributing as a production team member.
His work has appeared in feature films, award-winning museum exhibits, and on the front page of the Sunday New York Times, among other places.
As a consultant and technical director, Jon brings his skills to bear on the technical aspects of clients' internal 3D pipelines. This can include technical direction for large or unusual projects, custom tool creation and scripting, emergency troubleshooting ("It won't render and it's due tomorrow morning!"), or simply over-the-shoulder best practices instruction.